// designed by Aaron Moore
var clock = new Object;
clock.tick = 50;
clock.count = 0;
clock.start = clockTick;
function clockTick(){
	clock.reference = setTimeout("clockTick()",clock.tick);
	clock.ontick();
	clock.count++;
}
clock.stop = function(){
	clearTimeout(clock.reference);
}
clock.ontick;
